but you would need to really sit with both to appreciate the different approaches to sound designing with Frequency Modulation.
So if you are a seasoned FM programmer, you likely will be able to create the same basic tone on each system. And those NI additions can lead to a difference, as any two brands of products doing similar synthesis types would be different. the similar things might be handled completely differently in the Yamaha. It is not so much the different Waveforms used as sources (both can start with different Wave shapes for FM) as it is the other NI additions, the Noise Generator, the Distortion, their Filter and like any different brand synthesizers, things like Key scaling, LFOs, and Envelopes will be different and have different characteristics and therefore cause a different resulting sound. The FM-X engine is based on the original DX FM (and to a great degree so is the NI FM8. With its emphasis on ease-of-use, the FM8. The strengths of digital are manifest in FM8’s powerful audio engine which generates breath-taking, brilliantly dynamic FM sound in pristine quality. a fair number of saved clips with Razor, FM8 or Sound Toys in the title. Innovative features raise FM based synthesis to new levels.
#Fm8 patches full
Load patches from classic FM hardware units or use over 1200 presets, including the full library from former product ‘Transient Attacks’. Native Instruments has harnessed the power of FM synthesis. is set to respond to it, and is usually set for each synth patch/program. FM8 embodies the bright, lively sound of FM synthesis. in fact, you might fashion a sound in the NI implementation of FM that would have no equivalent in the FM-X engine. This page contains patches and sound banks for FM8 (and FM7) by Native Instruments. so there are parameters that just would not translate. The Native Instruments FM8 has a different approach to Frequency Modulation that includes some things not available in the FM-X engine.